WASD walk   E study   T talk to Gemma   M map   G constellation   F floo   P footsteps   N music   Shift run

The Palace of Mind

a walkable chronicle of ideas and information

Welcome in. This is a memory palace. A castle where every idea and piece of information is for yours to find and explore. We remember places far better than we remember lists. Here, every idea and information is in a place for you to find. You go through floors, doorways and rooms.

Everywhere you go, you will find ornaments and artifacts. These will provide you with information on your journey from the bottom to the top. The foundations are laid in mathematical fundamentals. The floors above build over the foundations.

Walk with WASD, look with the mouse, hold Shift to run. When something catches your eye, press E to study it. Plaques, figures and diagrams all open where you stand.

If you lose your bearings, M draws the floor you are on, G lifts the whole palace into a constellation of its ideas, and F carries you to any chamber you can name. Glowing footprints lead to whatever you have not read yet. P sends them away when you would rather wander. T calls Gemma, the ghost who knows which room you are standing in. N begins the music; wear headphones if you have them, as one layer of it exists only between the two ears.

Press Esc to go back.

And oh, beware the dementors and the ghosts :)

E or Esc, step back

The Palace

M or Esc, close
drag, orbit  ·  scroll, zoom  ·  click a star, travel  ·  G / Esc, return to the palace
, builds on , part of , relates to , contrasts with

Floo Network

Enter, travel to first match · Esc, close
Enter, send · T or Esc, close · say “give me a scroll” to save the full version

E or Esc, step back · scroll to read